This was my first project in Unreal Engine 4 back in 2018. It was a collab with:
Alexandre Pedde Lay/@lecopainfrancis and Mathias Martinez. I was project manager.
I did some concepts and sketches in pre-prod and I worked on the assets below:
- botanic area and pipes
- mezzanine area with camping kitchen and resting place
I also worked on the lighting and rendering process. 

I worked with 3dsMax for modeling and uvs, Zbrush for sculpting and Substance Painter for texturing.

(The barn architecture and tech area are from Mathias and the space ship and mech stuff are from Alexandre.)

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